群聊#
群聊是一种设计模式,其中一组代理共享一个共同的消息线程:他们都订阅并发布到同一个主题。每个参与代理都专门用于特定任务,例如在协作写作任务中的作家、插画师和编辑。您还可以包括一个代表人类用户的代理,以便在需要时帮助引导这些代理。
在群聊中,参与者轮流发布消息,这一过程是顺序执行的——一次只有一个代理在工作。在内部,轮次顺序由群聊管理器代理维护,该代理在收到消息后选择下一个发言的代理。选择下一个代理的具体算法可以根据您的应用程序需求而变化。通常,会使用轮询算法或带有LLM模型的选择器。
群聊非常适合将复杂任务动态分解为可以由具有明确角色的专业代理处理的小任务。 还可以将群聊嵌套到层次结构中,每个参与者都是一个递归的群聊。
在本例中,我们使用AutoGen的核心API来实现基于事件驱动代理的群聊模式。请先阅读主题与订阅以了解相关概念,然后查看消息与通信以学习发布-订阅的API用法。我们将演示一个简单的群聊示例,使用基于LLM的群聊管理器选择器,为一本儿童故事书创建内容。
注意
虽然这个例子展示了群聊机制,但它比较复杂,代表了一个起点,你可以基于此构建自己的群聊系统,使用自定义代理和说话者选择算法。 AgentChat API内置了选择器群聊的实现。如果你不想使用Core API,可以使用它。
我们将使用rich库以美观的格式显示消息。
# ! pip install rich
import json
import string
import uuid
from typing import List
import openai
from autogen_core import (
DefaultTopicId,
FunctionCall,
Image,
MessageContext,
RoutedAgent,
SingleThreadedAgentRuntime,
TopicId,
TypeSubscription,
message_handler,
)
from autogen_core.models import (
AssistantMessage,
ChatCompletionClient,
LLMMessage,
SystemMessage,
UserMessage,
)
from autogen_core.tools import FunctionTool
from autogen_ext.models.openai import OpenAIChatCompletionClient
from IPython.display import display # type: ignore
from pydantic import BaseModel
from rich.console import Console
from rich.markdown import Markdown
消息协议#
群聊模式的消息协议很简单。
开始时,用户或外部代理向所有参与者的公共主题发布一条
GroupChatMessage
消息。群聊管理器选择下一个发言者,并向该代理发送一个
RequestToSpeak
消息。代理在接收到
RequestToSpeak
消息后,会向公共主题发布一个GroupChatMessage
消息。这个过程会一直持续,直到群聊管理器达到终止条件,然后停止发送
RequestToSpeak
消息,群聊结束。
下图展示了上述步骤2到4的过程。
class GroupChatMessage(BaseModel):
body: UserMessage
class RequestToSpeak(BaseModel):
pass
基础群聊代理#
首先,我们定义一个仅使用LLM模型生成文本的代理类。这将用作群聊中所有AI代理的基类。
class BaseGroupChatAgent(RoutedAgent):
"""A group chat participant using an LLM."""
def __init__(
self,
description: str,
group_chat_topic_type: str,
model_client: ChatCompletionClient,
system_message: str,
) -> None:
super().__init__(description=description)
self._group_chat_topic_type = group_chat_topic_type
self._model_client = model_client
self._system_message = SystemMessage(content=system_message)
self._chat_history: List[LLMMessage] = []
@message_handler
async def handle_message(self, message: GroupChatMessage, ctx: MessageContext) -> None:
self._chat_history.extend(
[
UserMessage(content=f"Transferred to {message.body.source}", source="system"),
message.body,
]
)
@message_handler
async def handle_request_to_speak(self, message: RequestToSpeak, ctx: MessageContext) -> None:
# print(f"\n{'-'*80}\n{self.id.type}:", flush=True)
Console().print(Markdown(f"### {self.id.type}: "))
self._chat_history.append(
UserMessage(content=f"Transferred to {self.id.type}, adopt the persona immediately.", source="system")
)
completion = await self._model_client.create([self._system_message] + self._chat_history)
assert isinstance(completion.content, str)
self._chat_history.append(AssistantMessage(content=completion.content, source=self.id.type))
Console().print(Markdown(completion.content))
# print(completion.content, flush=True)
await self.publish_message(
GroupChatMessage(body=UserMessage(content=completion.content, source=self.id.type)),
topic_id=DefaultTopicId(type=self._group_chat_topic_type),
)
写作和编辑代理#
使用基类,我们可以定义具有不同系统消息的写入器和编辑器代理。
class WriterAgent(BaseGroupChatAgent):
def __init__(self, description: str, group_chat_topic_type: str, model_client: ChatCompletionClient) -> None:
super().__init__(
description=description,
group_chat_topic_type=group_chat_topic_type,
model_client=model_client,
system_message="You are a Writer. You produce good work.",
)
class EditorAgent(BaseGroupChatAgent):
def __init__(self, description: str, group_chat_topic_type: str, model_client: ChatCompletionClient) -> None:
super().__init__(
description=description,
group_chat_topic_type=group_chat_topic_type,
model_client=model_client,
system_message="You are an Editor. Plan and guide the task given by the user. Provide critical feedbacks to the draft and illustration produced by Writer and Illustrator. "
"Approve if the task is completed and the draft and illustration meets user's requirements.",
)
带有图像生成的插图代理#
现在让我们定义IllustratorAgent
,它使用DALL-E模型根据提供的描述生成插图。
我们使用FunctionTool
包装器将图像生成器设置为工具,并使用模型客户端进行工具调用。
class IllustratorAgent(BaseGroupChatAgent):
def __init__(
self,
description: str,
group_chat_topic_type: str,
model_client: ChatCompletionClient,
image_client: openai.AsyncClient,
) -> None:
super().__init__(
description=description,
group_chat_topic_type=group_chat_topic_type,
model_client=model_client,
system_message="You are an Illustrator. You use the generate_image tool to create images given user's requirement. "
"Make sure the images have consistent characters and style.",
)
self._image_client = image_client
self._image_gen_tool = FunctionTool(
self._image_gen, name="generate_image", description="Call this to generate an image. "
)
async def _image_gen(
self, character_appearence: str, style_attributes: str, worn_and_carried: str, scenario: str
) -> str:
prompt = f"Digital painting of a {character_appearence} character with {style_attributes}. Wearing {worn_and_carried}, {scenario}."
response = await self._image_client.images.generate(
prompt=prompt, model="dall-e-3", response_format="b64_json", size="1024x1024"
)
return response.data[0].b64_json # type: ignore
@message_handler
async def handle_request_to_speak(self, message: RequestToSpeak, ctx: MessageContext) -> None: # type: ignore
Console().print(Markdown(f"### {self.id.type}: "))
self._chat_history.append(
UserMessage(content=f"Transferred to {self.id.type}, adopt the persona immediately.", source="system")
)
# Ensure that the image generation tool is used.
completion = await self._model_client.create(
[self._system_message] + self._chat_history,
tools=[self._image_gen_tool],
extra_create_args={"tool_choice": "required"},
cancellation_token=ctx.cancellation_token,
)
assert isinstance(completion.content, list) and all(
isinstance(item, FunctionCall) for item in completion.content
)
images: List[str | Image] = []
for tool_call in completion.content:
arguments = json.loads(tool_call.arguments)
Console().print(arguments)
result = await self._image_gen_tool.run_json(arguments, ctx.cancellation_token)
image = Image.from_base64(self._image_gen_tool.return_value_as_string(result))
image = Image.from_pil(image.image.resize((256, 256)))
display(image.image) # type: ignore
images.append(image)
await self.publish_message(
GroupChatMessage(body=UserMessage(content=images, source=self.id.type)),
DefaultTopicId(type=self._group_chat_topic_type),
)
用户代理#
在定义了所有AI代理之后,我们现在可以定义将在群聊中扮演人类用户角色的用户代理。
UserAgent
的实现使用控制台输入来获取用户的输入。
在实际场景中,您可以通过与前端通信来替换此方法,并订阅来自前端的响应。
class UserAgent(RoutedAgent):
def __init__(self, description: str, group_chat_topic_type: str) -> None:
super().__init__(description=description)
self._group_chat_topic_type = group_chat_topic_type
@message_handler
async def handle_message(self, message: GroupChatMessage, ctx: MessageContext) -> None:
# When integrating with a frontend, this is where group chat message would be sent to the frontend.
pass
@message_handler
async def handle_request_to_speak(self, message: RequestToSpeak, ctx: MessageContext) -> None:
user_input = input("Enter your message, type 'APPROVE' to conclude the task: ")
Console().print(Markdown(f"### User: \n{user_input}"))
await self.publish_message(
GroupChatMessage(body=UserMessage(content=user_input, source=self.id.type)),
DefaultTopicId(type=self._group_chat_topic_type),
)
群聊管理器#
最后,我们定义了GroupChatManager
代理,该代理管理群聊并使用LLM选择下一个发言的代理。群聊管理器通过查找消息中的"APPORVED"
关键字来检查编辑是否已批准草稿。如果编辑已批准草稿,群聊管理器将停止选择下一个发言者,群聊结束。
群聊管理器的构造函数将参与者的主题类型列表作为参数。
为了提示下一位发言者工作,
GroupChatManager
代理会向下一位参与者的主题发布一个RequestToSpeak
消息。
在这个例子中,我们还确保群聊管理器总是选择不同的参与者接下来发言,通过跟踪上一个发言者。这有助于确保群聊不会被单一参与者主导。
class GroupChatManager(RoutedAgent):
def __init__(
self,
participant_topic_types: List[str],
model_client: ChatCompletionClient,
participant_descriptions: List[str],
) -> None:
super().__init__("Group chat manager")
self._participant_topic_types = participant_topic_types
self._model_client = model_client
self._chat_history: List[UserMessage] = []
self._participant_descriptions = participant_descriptions
self._previous_participant_topic_type: str | None = None
@message_handler
async def handle_message(self, message: GroupChatMessage, ctx: MessageContext) -> None:
assert isinstance(message.body, UserMessage)
self._chat_history.append(message.body)
# If the message is an approval message from the user, stop the chat.
if message.body.source == "User":
assert isinstance(message.body.content, str)
if message.body.content.lower().strip(string.punctuation).endswith("approve"):
return
# Format message history.
messages: List[str] = []
for msg in self._chat_history:
if isinstance(msg.content, str):
messages.append(f"{msg.source}: {msg.content}")
elif isinstance(msg.content, list):
line: List[str] = []
for item in msg.content:
if isinstance(item, str):
line.append(item)
else:
line.append("[Image]")
messages.append(f"{msg.source}: {', '.join(line)}")
history = "\n".join(messages)
# Format roles.
roles = "\n".join(
[
f"{topic_type}: {description}".strip()
for topic_type, description in zip(
self._participant_topic_types, self._participant_descriptions, strict=True
)
if topic_type != self._previous_participant_topic_type
]
)
selector_prompt = """You are in a role play game. The following roles are available:
{roles}.
Read the following conversation. Then select the next role from {participants} to play. Only return the role.
{history}
Read the above conversation. Then select the next role from {participants} to play. Only return the role.
"""
system_message = SystemMessage(
content=selector_prompt.format(
roles=roles,
history=history,
participants=str(
[
topic_type
for topic_type in self._participant_topic_types
if topic_type != self._previous_participant_topic_type
]
),
)
)
completion = await self._model_client.create([system_message], cancellation_token=ctx.cancellation_token)
assert isinstance(completion.content, str)
selected_topic_type: str
for topic_type in self._participant_topic_types:
if topic_type.lower() in completion.content.lower():
selected_topic_type = topic_type
self._previous_participant_topic_type = selected_topic_type
await self.publish_message(RequestToSpeak(), DefaultTopicId(type=selected_topic_type))
return
raise ValueError(f"Invalid role selected: {completion.content}")
创建群聊#
要设置群聊,我们创建一个SingleThreadedAgentRuntime
并注册代理的工厂和订阅。
每个参与代理都订阅了群聊主题以及其自身的主题,以便接收RequestToSpeak
消息,而群聊管理代理仅订阅群聊主题。
runtime = SingleThreadedAgentRuntime()
editor_topic_type = "Editor"
writer_topic_type = "Writer"
illustrator_topic_type = "Illustrator"
user_topic_type = "User"
group_chat_topic_type = "group_chat"
editor_description = "Editor for planning and reviewing the content."
writer_description = "Writer for creating any text content."
user_description = "User for providing final approval."
illustrator_description = "An illustrator for creating images."
editor_agent_type = await EditorAgent.register(
runtime,
editor_topic_type, # Using topic type as the agent type.
lambda: EditorAgent(
description=editor_description,
group_chat_topic_type=group_chat_topic_type,
model_client=OpenAIChatCompletionClient(
model="gpt-4o-2024-08-06",
# api_key="YOUR_API_KEY",
),
),
)
await runtime.add_subscription(TypeSubscription(topic_type=editor_topic_type, agent_type=editor_agent_type.type))
await runtime.add_subscription(TypeSubscription(topic_type=group_chat_topic_type, agent_type=editor_agent_type.type))
writer_agent_type = await WriterAgent.register(
runtime,
writer_topic_type, # Using topic type as the agent type.
lambda: WriterAgent(
description=writer_description,
group_chat_topic_type=group_chat_topic_type,
model_client=OpenAIChatCompletionClient(
model="gpt-4o-2024-08-06",
# api_key="YOUR_API_KEY",
),
),
)
await runtime.add_subscription(TypeSubscription(topic_type=writer_topic_type, agent_type=writer_agent_type.type))
await runtime.add_subscription(TypeSubscription(topic_type=group_chat_topic_type, agent_type=writer_agent_type.type))
illustrator_agent_type = await IllustratorAgent.register(
runtime,
illustrator_topic_type,
lambda: IllustratorAgent(
description=illustrator_description,
group_chat_topic_type=group_chat_topic_type,
model_client=OpenAIChatCompletionClient(
model="gpt-4o-2024-08-06",
# api_key="YOUR_API_KEY",
),
image_client=openai.AsyncClient(
# api_key="YOUR_API_KEY",
),
),
)
await runtime.add_subscription(
TypeSubscription(topic_type=illustrator_topic_type, agent_type=illustrator_agent_type.type)
)
await runtime.add_subscription(
TypeSubscription(topic_type=group_chat_topic_type, agent_type=illustrator_agent_type.type)
)
user_agent_type = await UserAgent.register(
runtime,
user_topic_type,
lambda: UserAgent(description=user_description, group_chat_topic_type=group_chat_topic_type),
)
await runtime.add_subscription(TypeSubscription(topic_type=user_topic_type, agent_type=user_agent_type.type))
await runtime.add_subscription(TypeSubscription(topic_type=group_chat_topic_type, agent_type=user_agent_type.type))
group_chat_manager_type = await GroupChatManager.register(
runtime,
"group_chat_manager",
lambda: GroupChatManager(
participant_topic_types=[writer_topic_type, illustrator_topic_type, editor_topic_type, user_topic_type],
model_client=OpenAIChatCompletionClient(
model="gpt-4o-2024-08-06",
# api_key="YOUR_API_KEY",
),
participant_descriptions=[writer_description, illustrator_description, editor_description, user_description],
),
)
await runtime.add_subscription(
TypeSubscription(topic_type=group_chat_topic_type, agent_type=group_chat_manager_type.type)
)
运行群聊#
我们启动运行时并发布一个 GroupChatMessage
以启动群聊任务。
runtime.start()
session_id = str(uuid.uuid4())
await runtime.publish_message(
GroupChatMessage(
body=UserMessage(
content="Please write a short story about the gingerbread man with up to 3 photo-realistic illustrations.",
source="User",
)
),
TopicId(type=group_chat_topic_type, source=session_id),
)
await runtime.stop_when_idle()
Writer:
Title: The Escape of the Gingerbread Man Illustration 1: A Rustic Kitchen Scene In a quaint little cottage at the edge of an enchanted forest, an elderly woman, with flour-dusted hands, carefully shapes gingerbread dough on a wooden counter. The aroma of ginger, cinnamon, and cloves wafts through the air as a warm breeze from the open window dances with fluttering curtains. The sunlight gently permeates the cozy kitchen, casting a golden hue over the flour-dusted surfaces and the rolling pin. Heartfelt trinkets and rustic decorations adorn the shelves - signs of a lived-in, lovingly nurtured home. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Story: Once there was an old woman who lived alone in a charming cottage, her days filled with the joyful art of baking. One sunny afternoon, she decided to make a special gingerbread man to keep her company. As she shaped him tenderly and placed him in the oven, she couldn't help but smile at the delight he might bring. But to her astonishment, once she opened the oven door to check on her creation, the gingerbread man leapt out, suddenly alive. His eyes were bright as beads, and his smile cheeky and wide. "Run, run, as fast as you can! You can't catch me, I'm the Gingerbread Man!" he laughed, darting towards the door. The old woman, chuckling at the unexpected mischief, gave chase, but her footsteps were slow with the weight of age. The Gingerbread Man raced out of the door and into the sunny afternoon. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Illustration 2: A Frolic Through the Meadow The Gingerbread Man darts through a vibrant meadow, his arms swinging joyously by his sides. Behind him trails the old woman, her apron flapping in the wind as she gently tries to catch up. Wildflowers of every color bloom vividly under the radiant sky, painting the scene with shades of nature's brilliance. Birds flit through the sky and a stream babbles nearby, oblivious to the chase taking place below. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Continuing his sprint, the Gingerbread Man encountered a cow grazing peacefully. Intrigued, the cow trotted forward. "Stop, Gingerbread Man! I wish to eat you!" she called, but the Gingerbread Man only twirled in a teasing jig, flashing his icing smile before darting off again. "Run, run, as fast as you can! You can't catch me, I'm the Gingerbread Man!" he taunted, leaving the cow in his spicy wake. As he zoomed across the meadow, he spied a cautious horse in a nearby paddock, who neighed, "Oh! You look delicious! I want to eat you!" But the Gingerbread Man only laughed, his feet barely touching the earth. The horse joined the trail, hooves pounding, but even he couldn't match the Gingerbread Man's pace. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Illustration 3: A Bridge Over a Sparkling River Arriving at a wooden bridge across a shimmering river, the Gingerbread Man pauses momentarily, his silhouette against the glistening water. Sunlight sparkles off the water's soft ripples casting reflections that dance like small constellations. A sly fox emerges from the shadows of a blooming willow on the riverbank, his eyes alight with cunning and curiosity. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── The Gingerbread Man bounded onto the bridge and skirted past a sly, watching fox. "Foolish Gingerbread Man," the fox mused aloud, "you might have outrun them all, but you can't possibly swim across that river." Pausing, the Gingerbread Man considered this dilemma. But the fox, oh so clever, offered a dangerous solution. "Climb on my back, and I'll carry you across safely," he suggested with a sly smile. Gingerbread thought himself smarter than that but hesitated, fearing the water or being pursued by the tired, hungry crowd now gathering. "Promise you won't eat me?" he ventured. "Of course," the fox reassured, a gleam in his eyes that the others pondered from a distance. As they crossed the river, the gingerbread man confident on his ride, the old woman, cow, and horse hoped for his safety. Yet, nearing the middle, the crafty fox tilted his chin and swiftly snapped, swallowing the gingerbread man whole. Bewildered but awed by the clever twist they had witnessed, the old woman hung her head while the cow and horse ambled away, pondering the fate of the boisterous Gingerbread Man. The fox, licking his lips, ambled along the river, savoring his victory, leaving an air of mystery hovering above the shimmering waters, where the memory of the Gingerbread Man's spirited run lingered long after.
User:
Editor:
Thank you for submitting the draft and illustrations for the short story, "The Escape of the Gingerbread Man." Let's go through the story and illustrations critically: Story Feedback: 1 Plot & Structure: • The story follows the traditional gingerbread man tale closely, which might appeal to readers looking for a classic retelling. Consider adding a unique twist or additional layer to make it stand out. 2 Character Development: • The gingerbread man is depicted with a cheeky personality, which is consistent throughout. However, for the old woman, cow, horse, and fox, incorporating a bit more personality might enrich the narrative. 3 Pacing: • The story moves at a brisk pace, fitting for the short story format. Ensure that each scene provides enough space to breathe, especially during the climactic encounter with the fox. 4 Tone & Language: • The tone is playful and suitable for a fairy-tale audience. The language is accessible, though some richer descriptive elements could enhance the overall atmosphere. 5 Moral/Lesson: • The ending carries the traditional moral of caution against naivety. Consider if there are other themes you wish to explore or highlight within the story. Illustration Feedback: 1 Illustration 1: A Rustic Kitchen Scene • The visual captures the essence of a cozy, magical kitchen well. Adding small whimsical elements that hint at the gingerbread man’s impending animation might spark more curiosity. 2 Illustration 2: A Frolic Through the Meadow • The vibrant colors and dynamic composition effectively convey the chase scene. Make sure the sense of speed and energy of the Gingerbread Man is accentuated, possibly with more expressive motion lines or postures. 3 Illustration 3: A Bridge Over a Sparkling River • The river and reflection are beautifully rendered. The fox, however, could benefit from a more cunning appearance, with sharper features that emphasize its sly nature. Conclusion: Overall, the draft is well-structured, and the illustrations complement the story effectively. With slight enhancements in the narrative's depth and character detail, along with minor adjustments to the illustrations, the project will meet the user's requirements admirably. Please make the suggested revisions, and once those are implemented, the story should be ready for approval. Let me know if you have any questions or need further guidance!
Illustrator:
{ 'character_appearence': 'An elderly woman with flour-dusted hands shaping gingerbread dough. Sunlight casts a golden hue in the cozy kitchen, with rustic decorations and trinkets on shelves.', 'style_attributes': 'Photo-realistic with warm and golden hues.', 'worn_and_carried': 'The woman wears a flour-covered apron and a gentle smile.', 'scenario': 'An old woman baking gingerbread in a warm, rustic cottage kitchen.' }

{ 'character_appearence': 'A gingerbread man with bright bead-like eyes and a wide smile, running joyfully.', 'style_attributes': 'Photo-realistic with vibrant and lively colors.', 'worn_and_carried': 'The gingerbread man has white icing features and a cheeky appearance.', 'scenario': 'The gingerbread man running through a colorful meadow, followed by an old woman, cow, and horse.' }

{ 'character_appearence': 'A sly fox with cunning eyes, engaging with the gingerbread man.', 'style_attributes': 'Photo-realistic with a focus on sly and clever features.', 'worn_and_carried': 'The fox has sharp features and a lolled tail.', 'scenario': 'The gingerbread man on a wooden bridge, facing a sly fox by a sparkling river under sunlight.' }

Writer:
Certainly! Here’s the final version of the short story with the enhanced illustrations for "The Escape of the Gingerbread Man." Title: The Escape of the Gingerbread Man ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Illustration 1: A Rustic Kitchen Scene In a quaint little cottage at the edge of an enchanted forest, an elderly woman, with flour-dusted hands, carefully shapes gingerbread dough on a wooden counter. The aroma of ginger, cinnamon, and cloves wafts through the air as a warm breeze from the open window dances with fluttering curtains. The sunlight gently permeates the cozy kitchen, casting a golden hue over the flour-dusted surfaces and the rolling pin. Heartfelt trinkets and rustic decorations adorn the shelves—a sign of a lived-in, lovingly nurtured home. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Story: Once there was an old woman who lived alone in a charming cottage, her days filled with the joyful art of baking. One sunny afternoon, she decided to make a special gingerbread man to keep her company. As she shaped him tenderly and placed him in the oven, she couldn't help but smile at the delight he might bring. But to her astonishment, once she opened the oven door to check on her creation, the gingerbread man leapt out, suddenly alive. His eyes were bright as beads, and his smile cheeky and wide. "Run, run, as fast as you can! You can't catch me, I'm the Gingerbread Man!" he laughed, darting towards the door. The old woman, chuckling at the unexpected mischief, gave chase, but her footsteps were slow with the weight of age. The Gingerbread Man raced out of the door and into the sunny afternoon. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Illustration 2: A Frolic Through the Meadow The Gingerbread Man darts through a vibrant meadow, his arms swinging joyously by his sides. Behind him trails the old woman, her apron flapping in the wind as she gently tries to catch up. Wildflowers of every color bloom vividly under the radiant sky, painting the scene with shades of nature's brilliance. Birds flit through the sky and a stream babbles nearby, oblivious to the chase taking place below. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Continuing his sprint, the Gingerbread Man encountered a cow grazing peacefully. Intrigued, the cow trotted forward. "Stop, Gingerbread Man! I wish to eat you!" she called, but the Gingerbread Man only twirled in a teasing jig, flashing his icing smile before darting off again. "Run, run, as fast as you can! You can't catch me, I'm the Gingerbread Man!" he taunted, leaving the cow in his spicy wake. As he zoomed across the meadow, he spied a cautious horse in a nearby paddock, who neighed, "Oh! You look delicious! I want to eat you!" But the Gingerbread Man only laughed, his feet barely touching the earth. The horse joined the trail, hooves pounding, but even he couldn't match the Gingerbread Man's pace. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Illustration 3: A Bridge Over a Sparkling River Arriving at a wooden bridge across a shimmering river, the Gingerbread Man pauses momentarily, his silhouette against the glistening water. Sunlight sparkles off the water's soft ripples casting reflections that dance like small constellations. A sly fox emerges from the shadows of a blooming willow on the riverbank, his eyes alight with cunning and curiosity. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── The Gingerbread Man bounded onto the bridge and skirted past a sly, watching fox. "Foolish Gingerbread Man," the fox mused aloud, "you might have outrun them all, but you can't possibly swim across that river." Pausing, the Gingerbread Man considered this dilemma. But the fox, oh so clever, offered a dangerous solution. "Climb on my back, and I'll carry you across safely," he suggested with a sly smile. Gingerbread thought himself smarter than that but hesitated, fearing the water or being pursued by the tired, hungry crowd now gathering. "Promise you won't eat me?" he ventured. "Of course," the fox reassured, a gleam in his eyes that the others pondered from a distance. As they crossed the river, the gingerbread man confident on his ride, the old woman, cow, and horse hoped for his safety. Yet, nearing the middle, the crafty fox tilted his chin and swiftly snapped, swallowing the gingerbread man whole. Bewildered but awed by the clever twist they had witnessed, the old woman hung her head while the cow and horse ambled away, pondering the fate of the boisterous Gingerbread Man. The fox, licking his lips, ambled along the river, savoring his victory, leaving an air of mystery hovering above the shimmering waters, where the memory of the Gingerbread Man's spirited run lingered long after. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────── I hope you enjoy the enhanced version of the tale!
User:
approve
从输出中可以看到,作者、插画师和编辑代理轮流发言并协作生成一本图画书,然后请求用户的最终批准。
下一步#
这个例子展示了群聊模式的简单实现——它并不适用于实际应用。 你可以改进演讲者选择算法。例如,当简单的规则足够且更可靠时,你可以避免使用LLM:你可以使用一个规则,即编辑器总是在写入者之后发言。
AgentChat API 提供了一个高级的 API,用于选择器群聊。它具有更多功能,但设计上与此实现大致相同。