空间音频平移示例

空间音频示例展示了如何使用 Qt 空间音频将声源放置在 3D 空间中,以及声源定位和房间属性如何影响听觉体验。

该示例允许您指定一个声音文件,在相对于听者的3D空间中的某个位置播放。使用滑块,您可以更改声源的距离、方位角和仰角。您还可以更改虚拟房间的尺寸、房间反射的强度和混响。

还可以修改其他各种属性,例如虚拟房间的尺寸以及房间反射和混响的强度。

下载 这个 示例

# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
from __future__ import annotations

import math
import sys
from argparse import ArgumentParser, RawTextHelpFormatter

from PySide6.QtSpatialAudio import (QAudioRoom, QAudioEngine, QAudioListener,
                                    QSpatialSound)
from PySide6.QtWidgets import (QApplication, QCheckBox, QComboBox, QDialog,
                               QFileDialog, QFormLayout, QHBoxLayout,
                               QLineEdit, QPushButton, QSlider, QWidget)
from PySide6.QtGui import QGuiApplication, QVector3D, QQuaternion
from PySide6.QtCore import (QCoreApplication, QPropertyAnimation,
                            QStandardPaths, QUrl, Qt, qVersion, Slot)


"""PySide6 port of the spatialaudio/audiopanning example from Qt v6.x"""


class AudioWidget(QWidget):

    def __init__(self):
        super().__init__()
        self._file_dialog = None
        self.setMinimumSize(400, 300)
        form = QFormLayout(self)

        file_layout = QHBoxLayout()
        self._file_edit = QLineEdit()
        self._file_edit.setPlaceholderText("Audio File")
        file_layout.addWidget(self._file_edit)
        self._file_dialog_button = QPushButton("Choose...")
        file_layout.addWidget(self._file_dialog_button)
        form.addRow(file_layout)

        self._azimuth = QSlider(Qt.Orientation.Horizontal)
        self._azimuth.setRange(-180, 180)
        form.addRow("Azimuth (-180 - 180 degree):", self._azimuth)

        self._elevation = QSlider(Qt.Orientation.Horizontal)
        self._elevation.setRange(-90, 90)
        form.addRow("Elevation (-90 - 90 degree)", self._elevation)

        self._distance = QSlider(Qt.Orientation.Horizontal)
        self._distance.setRange(0, 1000)
        self._distance.setValue(100)
        form.addRow("Distance (0 - 10 meter):", self._distance)

        self._occlusion = QSlider(Qt.Orientation.Horizontal)
        self._occlusion.setRange(0, 400)
        form.addRow("Occlusion (0 - 4):", self._occlusion)

        self._room_dimension = QSlider(Qt.Orientation.Horizontal)
        self._room_dimension.setRange(0, 10000)
        self._room_dimension.setValue(1000)
        form.addRow("Room dimension (0 - 100 meter):", self._room_dimension)

        self._reverb_gain = QSlider(Qt.Orientation.Horizontal)
        self._reverb_gain.setRange(0, 500)
        self._reverb_gain.setValue(0)
        form.addRow("Reverb gain (0-5):", self._reverb_gain)

        self._reflection_gain = QSlider(Qt.Orientation.Horizontal)
        self._reflection_gain.setRange(0, 500)
        self._reflection_gain.setValue(0)
        form.addRow("Reflection gain (0-5):", self._reflection_gain)

        self._mode = QComboBox()
        self._mode.addItem("Surround", QAudioEngine.Surround)
        self._mode.addItem("Stereo", QAudioEngine.Stereo)
        self._mode.addItem("Headphone", QAudioEngine.Headphone)

        form.addRow("Output mode:", self._mode)

        self._animate_button = QCheckBox("Animate sound position")
        form.addRow(self._animate_button)

        self._file_edit.textChanged.connect(self.file_changed)
        self._file_dialog_button.clicked.connect(self.open_file_dialog)

        self._azimuth.valueChanged.connect(self.update_position)
        self._elevation.valueChanged.connect(self.update_position)
        self._distance.valueChanged.connect(self.update_position)
        self._occlusion.valueChanged.connect(self.new_occlusion)

        self._room_dimension.valueChanged.connect(self.update_room)
        self._reverb_gain.valueChanged.connect(self.update_room)
        self._reflection_gain.valueChanged.connect(self.update_room)

        self._mode.currentIndexChanged.connect(self.mode_changed)

        self._engine = QAudioEngine()
        self._room = QAudioRoom(self._engine)
        self._room.setWallMaterial(QAudioRoom.BackWall, QAudioRoom.BrickBare)
        self._room.setWallMaterial(QAudioRoom.FrontWall, QAudioRoom.BrickBare)
        self._room.setWallMaterial(QAudioRoom.LeftWall, QAudioRoom.BrickBare)
        self._room.setWallMaterial(QAudioRoom.RightWall, QAudioRoom.BrickBare)
        self._room.setWallMaterial(QAudioRoom.Floor, QAudioRoom.Marble)
        self._room.setWallMaterial(QAudioRoom.Ceiling, QAudioRoom.WoodCeiling)
        self.update_room()

        self._listener = QAudioListener(self._engine)
        self._listener.setPosition(QVector3D())
        self._listener.setRotation(QQuaternion())
        self._engine.start()

        self._sound = QSpatialSound(self._engine)
        self.update_position()

        self._animation = QPropertyAnimation(self._azimuth, b"value")
        self._animation.setDuration(10000)
        self._animation.setStartValue(-180)
        self._animation.setEndValue(180)
        self._animation.setLoopCount(-1)
        self._animate_button.toggled.connect(self.animate_changed)

    def set_file(self, file):
        self._file_edit.setText(file)

    def update_position(self):
        az = self._azimuth.value() / 180. * math.pi
        el = self._elevation.value() / 180. * math.pi
        d = self._distance.value()

        x = d * math.sin(az) * math.cos(el)
        y = d * math.sin(el)
        z = -d * math.cos(az) * math.cos(el)
        self._sound.setPosition(QVector3D(x, y, z))

    @Slot()
    def new_occlusion(self):
        self._sound.setOcclusionIntensity(self._occlusion.value() / 100.)

    @Slot()
    def mode_changed(self):
        self._engine.setOutputMode(self._mode.currentData())

    @Slot(str)
    def file_changed(self, file):
        self._sound.setSource(QUrl.fromLocalFile(file))
        self._sound.setSize(5)
        self._sound.setLoops(QSpatialSound.Infinite)

    @Slot()
    def open_file_dialog(self):
        if not self._file_dialog:
            directory = QStandardPaths.writableLocation(QStandardPaths.MusicLocation)
            self._file_dialog = QFileDialog(self, "Open Audio File", directory)
            self._file_dialog.setAcceptMode(QFileDialog.AcceptOpen)
            mime_types = ["audio/mpeg", "audio/aac", "audio/x-ms-wma",
                          "audio/x-flac+ogg", "audio/x-wav"]
            self._file_dialog.setMimeTypeFilters(mime_types)
            self._file_dialog.selectMimeTypeFilter(mime_types[0])

        if self._file_dialog.exec() == QDialog.Accepted:
            self._file_edit.setText(self._file_dialog.selectedFiles()[0])

    @Slot()
    def update_room(self):
        d = self._room_dimension.value()
        self._room.setDimensions(QVector3D(d, d, 400))
        self._room.setReflectionGain(float(self._reflection_gain.value()) / 100)
        self._room.setReverbGain(float(self._reverb_gain.value()) / 100)

    @Slot()
    def animate_changed(self):
        if self._animate_button.isChecked():
            self._animation.start()
        else:
            self._animation.stop()


if __name__ == '__main__':
    app = QApplication(sys.argv)

    name = "Spatial Audio Test Application"
    QCoreApplication.setApplicationVersion(qVersion())
    QGuiApplication.setApplicationDisplayName(name)

    argument_parser = ArgumentParser(description=name,
                                     formatter_class=RawTextHelpFormatter)
    argument_parser.add_argument("file", help="File",
                                 nargs='?', type=str)
    options = argument_parser.parse_args()

    w = AudioWidget()
    w.show()

    if options.file:
        w.set_file(options.file)

    sys.exit(app.exec())